AI Insights · Timothy · October 2025
Top Science Games on iOS in Slovenia: Q3 2025 Performance
Explore the performance trends of the top science games on iOS in Slovenia during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the iOS platform in Slovenia saw intriguing trends among the top science games, as reported by Sensor Tower. Here's a closer look at the performance of these games:
Plague Inc. from Ndemic Creations experienced fluctuations in weekly revenue, peaking at $22 in early July and maintaining a steady range between $8 and $19 for the remainder of the quarter. Downloads were minimal, with a notable spike to 9 in mid-September. Active users decreased initially but saw a resurgence, reaching 14 in mid-September before settling back to 4.
Terra Nil by Netflix, Inc. had sporadic revenue, with the highest being $19 in mid-September. Downloads were low, with a maximum of 6 in early August. Active users began at 25 and remained stable around 17 towards the end of the quarter.
Jetpack Joyride from Halfbrick Studios showed modest revenue, peaking at $11 in early July. Downloads varied, with a high of 17 in late September. Active users increased from 25 to 45 by the end of July, maintaining a healthy range throughout the quarter.
Patient Zero: Plague game by Brightika, Inc. launched in late August and quickly gained momentum, with downloads peaking at 281 in early September. Revenue varied, with a high of $12 in early September. Active users peaked at 51 mid-month before declining slightly.
Cell to Singularity: Evolution from Computer Lunch saw minimal activity, with occasional revenue spikes, the highest being $8 in mid-July. Downloads were negligible, and active users were consistently low.
For a more detailed analysis of these trends and additional insights, visit Sensor Tower.